In computer programming, event-driven programming or event-based programming is a programming paradigm in which the flow of the program is determined by sensor outputs or user actions (mouse clicks, key presses) or messages from other programs or threads. Event-driven programming can also be defined as an application architecture technique in which the application has a main loop which is clearly divided down to two sections: the first is event selection (or event detection), and the second is event handling.Contrast with batch ... · Example: reading from ... · Event handlers
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